_handPrefabDataSource
: FromHandPrefabDataSource |
Signature
FromHandPrefabDataSource Oculus.Interaction.HandSphereMap._handPrefabDataSource |
Awake
()
|
Signature
virtual void Oculus.Interaction.HandSphereMap.Awake() Returns void |
Start
()
|
Signature
virtual void Oculus.Interaction.HandSphereMap.Start() Returns void |
GetSpheres
(
handedness
, joint
, pose
, scale
, spheres
)
|
Signature
void Oculus.Interaction.HandSphereMap.GetSpheres(Handedness handedness, HandJointId joint, Pose pose, float scale, List< HandSphere > spheres) Parameters Returns void |