Active
: bool
[Get] |
Signature
bool Oculus.Interaction.ControllerActiveState.Active |
Awake
()
|
Signature
virtual void Oculus.Interaction.ControllerActiveState.Awake() Returns void |
Start
()
|
Signature
virtual void Oculus.Interaction.ControllerActiveState.Start() Returns void |
InjectAllControllerActiveState
(
controller
)
|
Signature
void Oculus.Interaction.ControllerActiveState.InjectAllControllerActiveState(IController controller) Parameters controller: IControllerReturns void |
InjectController
(
controller
)
|
Signature
void Oculus.Interaction.ControllerActiveState.InjectController(IController controller) Parameters controller: IControllerReturns void |