_started
: bool |
Signature
bool Oculus.Interaction.Axis2DActiveState._started |
AbsoluteValues
: bool
[Get][Set] |
Signature
bool Oculus.Interaction.Axis2DActiveState.AbsoluteValues |
Active
: bool
[Get] |
Signature
bool Oculus.Interaction.Axis2DActiveState.Active |
CheckAxis
: CheckComponent
[Get][Set] |
Signature
CheckComponent Oculus.Interaction.Axis2DActiveState.CheckAxis |
Comparison
: ComparisonMode
[Get][Set] |
Signature
ComparisonMode Oculus.Interaction.Axis2DActiveState.Comparison |
Awake
()
|
Signature
virtual void Oculus.Interaction.Axis2DActiveState.Awake() Returns void |
OnDisable
()
|
Signature
virtual void Oculus.Interaction.Axis2DActiveState.OnDisable() Returns void |
Start
()
|
Signature
virtual void Oculus.Interaction.Axis2DActiveState.Start() Returns void |
Update
()
|
Signature
virtual void Oculus.Interaction.Axis2DActiveState.Update() Returns void |
| Member | Value |
|---|---|
Any | 0 |
X | 1 |
Y | 2 |
All | 3 |
| Member | Value |
|---|---|
GreaterThan | 0 |
LessThan | 1 |