_started
: bool |
Signature
bool Oculus.Interaction.FingerPinchValue._started |
ChangeRate
: float
[Get] |
Signature
float Oculus.Interaction.FingerPinchValue.ChangeRate |
Curve
: AnimationCurve
[Get][Set] |
Signature
AnimationCurve Oculus.Interaction.FingerPinchValue.Curve |
Finger
: HandFinger
[Get][Set] |
Signature
HandFinger Oculus.Interaction.FingerPinchValue.Finger |
Hand
: IHand
[Get] |
Signature
IHand Oculus.Interaction.FingerPinchValue.Hand |
Awake
()
|
Signature
virtual void Oculus.Interaction.FingerPinchValue.Awake() Returns void |
OnDisable
()
|
Signature
virtual void Oculus.Interaction.FingerPinchValue.OnDisable() Returns void |
OnEnable
()
|
Signature
virtual void Oculus.Interaction.FingerPinchValue.OnEnable() Returns void |
Start
()
|
Signature
virtual void Oculus.Interaction.FingerPinchValue.Start() Returns void |
InjectAllFingerPinchValue
(
hand
)
|
Signature
void Oculus.Interaction.FingerPinchValue.InjectAllFingerPinchValue(IHand hand) Parameters hand: IHandReturns void |
InjectHand
(
hand
)
|
Signature
void Oculus.Interaction.FingerPinchValue.InjectHand(IHand hand) Parameters hand: IHandReturns void |
Value
()
|
Signature
float Oculus.Interaction.FingerPinchValue.Value() Returns float |