_started
: bool |
Signature
bool Oculus.Interaction.ControllerOffset._started |
Controller
: IController
[Get] |
Signature
IController Oculus.Interaction.ControllerOffset.Controller |
Awake
()
|
Signature
virtual void Oculus.Interaction.ControllerOffset.Awake() Returns void |
OnDisable
()
|
Signature
virtual void Oculus.Interaction.ControllerOffset.OnDisable() Returns void |
OnEnable
()
|
Signature
virtual void Oculus.Interaction.ControllerOffset.OnEnable() Returns void |
Start
()
|
Signature
virtual void Oculus.Interaction.ControllerOffset.Start() Returns void |
GetOffset
(
pose
)
|
Signature
void Oculus.Interaction.ControllerOffset.GetOffset(ref Pose pose) Parameters pose: ref PoseReturns void |
GetWorldPose
(
pose
)
|
Signature
void Oculus.Interaction.ControllerOffset.GetWorldPose(ref Pose pose) Parameters pose: ref PoseReturns void |
InjectAllControllerOffset
(
controller
, offset
, rotation
)
|
Signature
void Oculus.Interaction.ControllerOffset.InjectAllControllerOffset(IController controller, Vector3 offset, Quaternion rotation) Parameters Returns void |
InjectController
(
controller
)
|
Signature
void Oculus.Interaction.ControllerOffset.InjectController(IController controller) Parameters controller: IControllerReturns void |
InjectOffset
(
offset
)
|
Signature
void Oculus.Interaction.ControllerOffset.InjectOffset(Vector3 offset) Parameters offset: Vector3Returns void |
InjectRotation
(
rotation
)
|
Signature
void Oculus.Interaction.ControllerOffset.InjectRotation(Quaternion rotation) Parameters rotation: QuaternionReturns void |