Hand[Get] | |
bool | SelectOnRelease[Get] |
float | SafeReleaseThreshold[Get] |
bool | Active[Get] |
Action | WhenSelected ( ) |
Action | WhenUnselected ( ) |
bool | _started[Get] |
void | Awake ( ) |
void | Start ( ) |
void | OnEnable ( ) |
void | OnDisable ( ) |
bool | IsIndexExtended ( ) |
void | Cancel ( ) |
void | |
void | InjectSelectOnRelease ( bool selectOnRelease ) |
void | InjectHand ( IHand hand ) |
IHand Oculus.Interaction.IndexPinchSafeReleaseSelector.Hand |
---|
No description available.
|
bool Oculus.Interaction.IndexPinchSafeReleaseSelector.SelectOnRelease |
---|
No description available.
|
float Oculus.Interaction.IndexPinchSafeReleaseSelector.SafeReleaseThreshold |
---|
No description available.
|
bool Oculus.Interaction.IndexPinchSafeReleaseSelector.Active |
---|
No description available.
|
Action Oculus.Interaction.IndexPinchSafeReleaseSelector.WhenSelected ( ) |
---|
No description available.
|
Action Oculus.Interaction.IndexPinchSafeReleaseSelector.WhenUnselected ( ) |
---|
No description available.
|
bool Oculus.Interaction.IndexPinchSafeReleaseSelector._started |
---|
No description available.
|
virtual void Oculus.Interaction.IndexPinchSafeReleaseSelector.Awake ( ) |
---|
No description available.
|
virtual void Oculus.Interaction.IndexPinchSafeReleaseSelector.Start ( ) |
---|
No description available.
|
virtual void Oculus.Interaction.IndexPinchSafeReleaseSelector.OnEnable ( ) |
---|
No description available.
|
virtual void Oculus.Interaction.IndexPinchSafeReleaseSelector.OnDisable ( ) |
---|
No description available.
|
virtual bool Oculus.Interaction.IndexPinchSafeReleaseSelector.IsIndexExtended ( ) |
---|
No description available.
|
void Oculus.Interaction.IndexPinchSafeReleaseSelector.Cancel ( ) |
---|
No description available.
|
void Oculus.Interaction.IndexPinchSafeReleaseSelector.InjectAllIndexPinchSafeReleaseSelector ( IHand hand ) |
---|
No description available.
|
void Oculus.Interaction.IndexPinchSafeReleaseSelector.InjectSelectOnRelease ( bool selectOnRelease ) |
---|
No description available.
|
void Oculus.Interaction.IndexPinchSafeReleaseSelector.InjectHand ( IHand hand ) |
---|
No description available.
|