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IHandSphereMap Interface

A mapping of hand joints to spheres that can be used for collision testing.

Methods

GetSpheres ( handedness , joint , pose , scale , spheres )
Signature
void Oculus.Interaction.IHandSphereMap.GetSpheres(Handedness handedness, HandJointId joint, Pose pose, float scale, List< HandSphere > spheres)
Parameters
handedness: Handedness
joint: HandJointId
pose: Pose
scale: float
spheres: List< HandSphere >
Returns
void