API reference
API reference
Select your platform
No SDKs available
No versions available

CollisionInteractionRegistry Class

The CollisionsInteractableRegistry maintains a collision map for any Rigidbody-Interactables pair that utilizes Unity Colliders for overlap checks.

Constructors

CollisionInteractionRegistry ()
Signature
Oculus.Interaction.CollisionInteractionRegistry< TInteractor, TInteractable >.CollisionInteractionRegistry()

Methods

List ( interactor )
Returns a filtered collection of interactables.
Signature
override InteractableSet Oculus.Interaction.CollisionInteractionRegistry< TInteractor, TInteractable >.List(TInteractor interactor)
Parameters
interactor: TInteractor  Only interactables that can be selected by this interactor will be returned
Returns
override InteractableSet
Register ( interactable )
Signature
override void Oculus.Interaction.CollisionInteractionRegistry< TInteractor, TInteractable >.Register(TInteractable interactable)
Parameters
interactable: TInteractable
Returns
override void
Unregister ( interactable )
Signature
override void Oculus.Interaction.CollisionInteractionRegistry< TInteractor, TInteractable >.Unregister(TInteractable interactable)
Parameters
interactable: TInteractable
Returns
override void