Release notes

Release note descriptions are summarized by AI from Meta

Jun 11, 2026

Spatial SDK
|Jun 11, 2026
Added EntityPath for path-based entity lookup and VisibilityState for hierarchical visibility control. Fixed Datamodel Inspector displaying Boolean attributes as integers.

Jun 4, 2026

Meta Quest Developer Hub
Unreal Engine
Native Android
Unity
|Jun 4, 2026
MQDH 6.4.1 fixes a device detection issue
Meta Quest Developer Hub
Unreal Engine
Native Android
Unity
|Jun 4, 2026
MQDH 6.4.1 fixes a device detection issue

Jun 3, 2026

Unity
|Jun 3, 2026
Minimum supported Unity version updated to 6000.0.66f2
Unity
|Jun 3, 2026
Fixed bug where destroying hovered GrabInteractable throws exception. Consolidated RoundedBox shaders and added texture support.
Unity
|Jun 3, 2026
Fixed bug where destroying hovered GrabInteractable throws exception. Consolidated RoundedBox shaders and added texture support.
Unity
|Jun 3, 2026
Fixed global mesh rendering issue in Immersive Debugger and memory leaks in SceneLoadedEvent and NativeArray
Unity
|Jun 3, 2026
Unity 6 now required. GroupPresence.SendInvites now returns correct fields like RecipientOptional.DisplayName and LobbySessionId.
Unity
|Jun 3, 2026
Introduced XR_META_temporal_pixel_synthesis OpenXR extension, added Meta's AI Runtime Optimizer Tool to CoreSDK for performance bottleneck analysis
Unity
|Jun 3, 2026
Updated minimum support version of Unity to 6000.0.66f2. Minor bug fixes and improvements.
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