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HandTrackingConfidenceProvider Class

Extends MonoBehaviour

Protected Fields

_started : bool
Signature
bool Oculus.Interaction.HandTrackingConfidenceProvider._started

Protected Methods

Awake ()
Signature
virtual void Oculus.Interaction.HandTrackingConfidenceProvider.Awake()
Returns
void
OnDisable ()
Signature
virtual void Oculus.Interaction.HandTrackingConfidenceProvider.OnDisable()
Returns
void
OnEnable ()
Signature
virtual void Oculus.Interaction.HandTrackingConfidenceProvider.OnEnable()
Returns
void
Reset ()
Signature
virtual void Oculus.Interaction.HandTrackingConfidenceProvider.Reset()
Returns
void
Start ()
Signature
virtual void Oculus.Interaction.HandTrackingConfidenceProvider.Start()
Returns
void

Methods

InjectAllHandTrackingConfidenceProvider ( interactor , hand )
Signature
void Oculus.Interaction.HandTrackingConfidenceProvider.InjectAllHandTrackingConfidenceProvider(IInteractor interactor, IHand hand)
Parameters
interactor: IInteractor
hand: IHand
Returns
void
InjectHand ( hand )
Signature
void Oculus.Interaction.HandTrackingConfidenceProvider.InjectHand(IHand hand)
Parameters
hand: IHand
Returns
void
InjectInteractor ( interactor )
Signature
void Oculus.Interaction.HandTrackingConfidenceProvider.InjectInteractor(IInteractor interactor)
Parameters
interactor: IInteractor
Returns
void

Static Methods

TryGetTrackingConfidence ( key , isTrackingHighConfidence )
Signature
static bool Oculus.Interaction.HandTrackingConfidenceProvider.TryGetTrackingConfidence(int key, out bool isTrackingHighConfidence)
Parameters
key: int
isTrackingHighConfidence: out bool
Returns
bool