Tween
(
start
, tweenTime
, maxOverlapTime
, curve
)
|
Signature
Oculus.Interaction.Tween.Tween(Pose start, float tweenTime=0.5f, float maxOverlapTime=0.25f, AnimationCurve curve=null) Parameters start: PosetweenTime: floatmaxOverlapTime: floatcurve: AnimationCurve |
Pose
: Pose
[Get] |
Signature
Pose Oculus.Interaction.Tween.Pose |
StartPose
: Pose
[Get] |
Signature
Pose Oculus.Interaction.Tween.StartPose |
Stopped
: bool
[Get] |
Signature
bool Oculus.Interaction.Tween.Stopped |
MoveTo
(
target
)
|
Signature
void Oculus.Interaction.Tween.MoveTo(Pose target) Parameters target: PoseReturns void |
StopAndSetPose
(
source
)
|
Signature
void Oculus.Interaction.Tween.StopAndSetPose(Pose source) Parameters source: PoseReturns void |
Tick
()
|
Signature
void Oculus.Interaction.Tween.Tick() Returns void |
UpdateTarget
(
target
)
|
Signature
void Oculus.Interaction.Tween.UpdateTarget(Pose target) Parameters target: PoseReturns void |