_started
: bool |
Signature
bool Oculus.Interaction.SnapInteractorFollowVisual._started |
EaseCurve
: ProgressCurve
[Get][Set] |
Signature
ProgressCurve Oculus.Interaction.SnapInteractorFollowVisual.EaseCurve |
HoverOffset
: float
[Get][Set] |
Signature
float Oculus.Interaction.SnapInteractorFollowVisual.HoverOffset |
ComputeTargetPose
()
|
Signature
virtual Pose Oculus.Interaction.SnapInteractorFollowVisual.ComputeTargetPose() Returns Pose |
OnDisable
()
|
Signature
virtual void Oculus.Interaction.SnapInteractorFollowVisual.OnDisable() Returns void |
OnEnable
()
|
Signature
virtual void Oculus.Interaction.SnapInteractorFollowVisual.OnEnable() Returns void |
Start
()
|
Signature
virtual void Oculus.Interaction.SnapInteractorFollowVisual.Start() Returns void |
Update
()
|
Signature
virtual void Oculus.Interaction.SnapInteractorFollowVisual.Update() Returns void |
InjectAllSnapInteractorFollowVisual
(
snapInteractor
)
|
Signature
void Oculus.Interaction.SnapInteractorFollowVisual.InjectAllSnapInteractorFollowVisual(SnapInteractor snapInteractor) Parameters snapInteractor: SnapInteractorReturns void |
InjectOptionalTransform
(
transform
)
|
Signature
void Oculus.Interaction.SnapInteractorFollowVisual.InjectOptionalTransform(Transform transform) Parameters transform: TransformReturns void |