Drivers
: List< IUpdateDriver > |
Signature
List<IUpdateDriver> Oculus.Interaction.UpdateDriverGroup.Drivers |
IsRootDriver
: bool
[Get][Set] |
Signature
bool Oculus.Interaction.UpdateDriverGroup.IsRootDriver |
Iterations
: int
[Get][Set] |
Signature
int Oculus.Interaction.UpdateDriverGroup.Iterations |
Awake
()
|
Signature
virtual void Oculus.Interaction.UpdateDriverGroup.Awake() Returns void |
Start
()
|
Signature
virtual void Oculus.Interaction.UpdateDriverGroup.Start() Returns void |
Update
()
|
Signature
virtual void Oculus.Interaction.UpdateDriverGroup.Update() Returns void |
Drive
()
|
Signature
void Oculus.Interaction.UpdateDriverGroup.Drive() Returns void |
InjectAllUpdateDriverGroup
(
updateDrivers
)
|
Signature
void Oculus.Interaction.UpdateDriverGroup.InjectAllUpdateDriverGroup(List< IUpdateDriver > updateDrivers) Parameters updateDrivers: List< IUpdateDriver >Returns void |
InjectUpdateDrivers
(
updateDrivers
)
|
Signature
void Oculus.Interaction.UpdateDriverGroup.InjectUpdateDrivers(List< IUpdateDriver > updateDrivers) Parameters updateDrivers: List< IUpdateDriver >Returns void |