_started
: bool |
Signature
bool Oculus.Interaction.PhysicsGrabbable._started |
WhenVelocitiesApplied
: Action< Vector3, Vector3 > |
Signature
Action<Vector3, Vector3> Oculus.Interaction.PhysicsGrabbable.WhenVelocitiesApplied |
Awake
()
|
Signature
virtual void Oculus.Interaction.PhysicsGrabbable.Awake() Returns void |
OnDisable
()
|
Signature
virtual void Oculus.Interaction.PhysicsGrabbable.OnDisable() Returns void |
OnEnable
()
|
Signature
virtual void Oculus.Interaction.PhysicsGrabbable.OnEnable() Returns void |
Start
()
|
Signature
virtual void Oculus.Interaction.PhysicsGrabbable.Start() Returns void |
ApplyVelocities
(
linearVelocity
, angularVelocity
)
|
Signature
void Oculus.Interaction.PhysicsGrabbable.ApplyVelocities(Vector3 linearVelocity, Vector3 angularVelocity) Parameters linearVelocity: Vector3angularVelocity: Vector3Returns void |
InjectAllPhysicsGrabbable
(
pointable
, rigidbody
)
|
Signature
void Oculus.Interaction.PhysicsGrabbable.InjectAllPhysicsGrabbable(IPointable pointable, Rigidbody rigidbody) Parameters pointable: IPointablerigidbody: RigidbodyReturns void |
InjectAllPhysicsGrabbable
(
grabbable
, rigidbody
)
|
Signature
void Oculus.Interaction.PhysicsGrabbable.InjectAllPhysicsGrabbable(Grabbable grabbable, Rigidbody rigidbody) Parameters grabbable: Grabbablerigidbody: RigidbodyReturns void |
InjectGrabbable
(
grabbable
)
|
Signature
void Oculus.Interaction.PhysicsGrabbable.InjectGrabbable(Grabbable grabbable) Parameters grabbable: GrabbableReturns void |
InjectOptionalScaleMassWithSize
(
scaleMassWithSize
)
|
Signature
void Oculus.Interaction.PhysicsGrabbable.InjectOptionalScaleMassWithSize(bool scaleMassWithSize) Parameters scaleMassWithSize: boolReturns void |
InjectPointable
(
pointable
)
|
Signature
void Oculus.Interaction.PhysicsGrabbable.InjectPointable(IPointable pointable) Parameters pointable: IPointableReturns void |
InjectRigidbody
(
rigidbody
)
|
Signature
void Oculus.Interaction.PhysicsGrabbable.InjectRigidbody(Rigidbody rigidbody) Parameters rigidbody: RigidbodyReturns void |