_root
: DebugGizmos |
Signature
DebugGizmos Oculus.Interaction.DebugGizmos._root |
Color
: Color |
Signature
Color Oculus.Interaction.DebugGizmos.Color |
LineWidth
: float |
Signature
float Oculus.Interaction.DebugGizmos.LineWidth |
Root
: DebugGizmos
[Get] |
Signature
DebugGizmos Oculus.Interaction.DebugGizmos.Root |
RenderSinglePass
: bool
[Get][Set] |
Signature
bool Oculus.Interaction.DebugGizmos.RenderSinglePass |
AddSegment
(
p0
, p1
, width
, color0
, color1
)
|
Signature
void Oculus.Interaction.DebugGizmos.AddSegment(Vector3 p0, Vector3 p1, float width, Color color0, Color color1) Parameters p0: Vector3p1: Vector3width: floatcolor0: Colorcolor1: ColorReturns void |
ClearSegments
()
|
Signature
void Oculus.Interaction.DebugGizmos.ClearSegments() Returns void |
LateUpdate
()
|
Signature
virtual void Oculus.Interaction.DebugGizmos.LateUpdate() Returns void |
OnDisable
()
|
Signature
virtual void Oculus.Interaction.DebugGizmos.OnDisable() Returns void |
OnEnable
()
|
Signature
virtual void Oculus.Interaction.DebugGizmos.OnEnable() Returns void |
RenderSegments
()
|
Signature
void Oculus.Interaction.DebugGizmos.RenderSegments() Returns void |
DrawAxis
(
position
, rotation
, size
)
|
Signature
static void Oculus.Interaction.DebugGizmos.DrawAxis(Vector3 position, Quaternion rotation, float size=1.0f) Parameters position: Vector3rotation: Quaternionsize: floatReturns void |
DrawAxis
(
pose
, size
)
|
Signature
static void Oculus.Interaction.DebugGizmos.DrawAxis(Pose pose, float size=1.0f) Parameters pose: Posesize: floatReturns void |
DrawAxis
(
t
, size
)
|
Signature
static void Oculus.Interaction.DebugGizmos.DrawAxis(Transform t, float size=1.0f) Parameters t: Transformsize: floatReturns void |
DrawCurvedQuad
(
center
, width
, height
, radius
, t
, divisions
)
|
Signature
static void Oculus.Interaction.DebugGizmos.DrawCurvedQuad(Vector3 center, float width, float height, float radius, Transform t=null, int divisions=20) Parameters center: Vector3width: floatheight: floatradius: floatt: Transformdivisions: intReturns void |
DrawLine
(
p0
, p1
, t
)
|
Signature
static void Oculus.Interaction.DebugGizmos.DrawLine(Vector3 p0, Vector3 p1, Transform t=null) Parameters p0: Vector3p1: Vector3t: TransformReturns void |
DrawPoint
(
p0
, t
)
|
Signature
static void Oculus.Interaction.DebugGizmos.DrawPoint(Vector3 p0, Transform t=null) Parameters p0: Vector3t: TransformReturns void |
DrawQuad
(
center
, width
, height
, t
)
|
Signature
static void Oculus.Interaction.DebugGizmos.DrawQuad(Vector3 center, float width, float height, Transform t=null) Parameters center: Vector3width: floatheight: floatt: TransformReturns void |
DrawWireCube
(
center
, size
, t
)
|
Signature
static void Oculus.Interaction.DebugGizmos.DrawWireCube(Vector3 center, float size, Transform t=null) Parameters center: Vector3size: floatt: TransformReturns void |