ID
: int
[Get] |
Signature
int Oculus.Interaction.UniqueIdentifier.ID |
Generate
()
|
Signature
static UniqueIdentifier Oculus.Interaction.UniqueIdentifier.Generate() Returns UniqueIdentifier |
Release
(
identifier
)
|
Signature
static void Oculus.Interaction.UniqueIdentifier.Release(UniqueIdentifier identifier) Parameters identifier: UniqueIdentifierReturns void |