HoverColor
: Color
[Get][Set] |
Signature
Color Oculus.Interaction.RayInteractorDebugGizmos.HoverColor |
NormalColor
: Color
[Get][Set] |
Signature
Color Oculus.Interaction.RayInteractorDebugGizmos.NormalColor |
RayWidth
: float
[Get][Set] |
Signature
float Oculus.Interaction.RayInteractorDebugGizmos.RayWidth |
SelectColor
: Color
[Get][Set] |
Signature
Color Oculus.Interaction.RayInteractorDebugGizmos.SelectColor |
Start
()
|
Signature
virtual void Oculus.Interaction.RayInteractorDebugGizmos.Start() Returns void |
InjectAllRayInteractorDebugGizmos
(
rayInteractor
)
|
Signature
void Oculus.Interaction.RayInteractorDebugGizmos.InjectAllRayInteractorDebugGizmos(RayInteractor rayInteractor) Parameters rayInteractor: RayInteractorReturns void |
InjectRayInteractor
(
rayInteractor
)
|
Signature
void Oculus.Interaction.RayInteractorDebugGizmos.InjectRayInteractor(RayInteractor rayInteractor) Parameters rayInteractor: RayInteractorReturns void |