MoveTowardsTarget
(
travellingData
)
|
Signature
Oculus.Interaction.MoveTowardsTarget.MoveTowardsTarget(PoseTravelData travellingData) Parameters travellingData: PoseTravelData |
Pose
: Pose
[Get] |
Signature
Pose Oculus.Interaction.MoveTowardsTarget.Pose |
Stopped
: bool
[Get] |
Signature
bool Oculus.Interaction.MoveTowardsTarget.Stopped |
MoveTo
(
target
)
|
Signature
void Oculus.Interaction.MoveTowardsTarget.MoveTo(Pose target) Parameters target: PoseReturns void |
StopAndSetPose
(
pose
)
|
Signature
void Oculus.Interaction.MoveTowardsTarget.StopAndSetPose(Pose pose) Parameters pose: PoseReturns void |
Tick
()
|
Signature
void Oculus.Interaction.MoveTowardsTarget.Tick() Returns void |
UpdateTarget
(
target
)
|
Signature
void Oculus.Interaction.MoveTowardsTarget.UpdateTarget(Pose target) Parameters target: PoseReturns void |