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HandPokeLimiterVisual Class

Extends MonoBehaviour
HandPokeInteractorVisual forwards the finger state of an associated HandPokeInteractor to a HandGrabModifier to lock and unlock finger joints in the modifier's target hand data.

Protected Fields

_started : bool
Signature
bool Oculus.Interaction.HandPokeLimiterVisual._started

Protected Methods

Awake ()
Signature
virtual void Oculus.Interaction.HandPokeLimiterVisual.Awake()
Returns
void
LateUpdate ()
Signature
virtual void Oculus.Interaction.HandPokeLimiterVisual.LateUpdate()
Returns
void
OnDisable ()
Signature
virtual void Oculus.Interaction.HandPokeLimiterVisual.OnDisable()
Returns
void
OnEnable ()
Signature
virtual void Oculus.Interaction.HandPokeLimiterVisual.OnEnable()
Returns
void
Start ()
Signature
virtual void Oculus.Interaction.HandPokeLimiterVisual.Start()
Returns
void

Methods

InjectAllHandPokeLimiterVisual ( hand , pokeInteractor , syntheticHand )
Signature
void Oculus.Interaction.HandPokeLimiterVisual.InjectAllHandPokeLimiterVisual(IHand hand, PokeInteractor pokeInteractor, SyntheticHand syntheticHand)
Parameters
hand: IHand
pokeInteractor: PokeInteractor
syntheticHand: SyntheticHand
Returns
void
InjectHand ( hand )
Signature
void Oculus.Interaction.HandPokeLimiterVisual.InjectHand(IHand hand)
Parameters
hand: IHand
Returns
void
InjectPokeInteractor ( pokeInteractor )
Signature
void Oculus.Interaction.HandPokeLimiterVisual.InjectPokeInteractor(PokeInteractor pokeInteractor)
Parameters
pokeInteractor: PokeInteractor
Returns
void
InjectSyntheticHand ( syntheticHand )
Signature
void Oculus.Interaction.HandPokeLimiterVisual.InjectSyntheticHand(SyntheticHand syntheticHand)
Parameters
syntheticHand: SyntheticHand
Returns
void