_started
: bool |
Signature
bool Oculus.Interaction.HandPokeLimiterVisual._started |
Awake
()
|
Signature
virtual void Oculus.Interaction.HandPokeLimiterVisual.Awake() Returns void |
LateUpdate
()
|
Signature
virtual void Oculus.Interaction.HandPokeLimiterVisual.LateUpdate() Returns void |
OnDisable
()
|
Signature
virtual void Oculus.Interaction.HandPokeLimiterVisual.OnDisable() Returns void |
OnEnable
()
|
Signature
virtual void Oculus.Interaction.HandPokeLimiterVisual.OnEnable() Returns void |
Start
()
|
Signature
virtual void Oculus.Interaction.HandPokeLimiterVisual.Start() Returns void |
InjectAllHandPokeLimiterVisual
(
hand
, pokeInteractor
, syntheticHand
)
|
Signature
void Oculus.Interaction.HandPokeLimiterVisual.InjectAllHandPokeLimiterVisual(IHand hand, PokeInteractor pokeInteractor, SyntheticHand syntheticHand) Parameters Returns void |
InjectHand
(
hand
)
|
Signature
void Oculus.Interaction.HandPokeLimiterVisual.InjectHand(IHand hand) Parameters hand: IHandReturns void |
InjectPokeInteractor
(
pokeInteractor
)
|
Signature
void Oculus.Interaction.HandPokeLimiterVisual.InjectPokeInteractor(PokeInteractor pokeInteractor) Parameters pokeInteractor: PokeInteractorReturns void |
InjectSyntheticHand
(
syntheticHand
)
|
Signature
void Oculus.Interaction.HandPokeLimiterVisual.InjectSyntheticHand(SyntheticHand syntheticHand) Parameters syntheticHand: SyntheticHandReturns void |