_started
: bool |
Signature
bool Oculus.Interaction.HandGrabGlow._started |
Awake
()
|
Signature
virtual void Oculus.Interaction.HandGrabGlow.Awake() Returns void |
OnDisable
()
|
Signature
virtual void Oculus.Interaction.HandGrabGlow.OnDisable() Returns void |
OnEnable
()
|
Signature
virtual void Oculus.Interaction.HandGrabGlow.OnEnable() Returns void |
Start
()
|
Signature
virtual void Oculus.Interaction.HandGrabGlow.Start() Returns void |
InjectAllHandGrabGlow
(
handGrabInteractor
, handRenderer
, materialEditor
, handVisual
, grabbingColor
, hoverColor
, colorChangeSpeed
, fadeStartTime
, glowStrengthChangeSpeed
, fadeOut
, gradientLength
, glowType
)
|
Signature
void Oculus.Interaction.HandGrabGlow.InjectAllHandGrabGlow(IHandGrabInteractor handGrabInteractor, SkinnedMeshRenderer handRenderer, MaterialPropertyBlockEditor materialEditor, HandVisual handVisual, Color grabbingColor, Color hoverColor, float colorChangeSpeed, float fadeStartTime, float glowStrengthChangeSpeed, bool fadeOut, float gradientLength, GlowType glowType) Parameters handGrabInteractor: IHandGrabInteractorhandRenderer: SkinnedMeshRenderermaterialEditor: MaterialPropertyBlockEditorhandVisual: HandVisualgrabbingColor: ColorhoverColor: ColorcolorChangeSpeed: floatfadeStartTime: floatglowStrengthChangeSpeed: floatfadeOut: boolgradientLength: floatglowType: GlowTypeReturns void |
InjectFadeOut
(
fadeOut
)
|
Signature
void Oculus.Interaction.HandGrabGlow.InjectFadeOut(bool fadeOut) Parameters fadeOut: boolReturns void |
InjectGlowColors
(
grabbingColor
, hoverColor
)
|
Signature
void Oculus.Interaction.HandGrabGlow.InjectGlowColors(Color grabbingColor, Color hoverColor) Parameters grabbingColor: ColorhoverColor: ColorReturns void |
InjectGlowType
(
glowType
)
|
Signature
void Oculus.Interaction.HandGrabGlow.InjectGlowType(GlowType glowType) Parameters glowType: GlowTypeReturns void |
InjectGradientLength
(
gradientLength
)
|
Signature
void Oculus.Interaction.HandGrabGlow.InjectGradientLength(float gradientLength) Parameters gradientLength: floatReturns void |
InjectHandGrabInteractor
(
handGrabInteractor
)
|
Signature
void Oculus.Interaction.HandGrabGlow.InjectHandGrabInteractor(IHandGrabInteractor handGrabInteractor) Parameters handGrabInteractor: IHandGrabInteractorReturns void |
InjectHandRenderer
(
handRenderer
)
|
Signature
void Oculus.Interaction.HandGrabGlow.InjectHandRenderer(SkinnedMeshRenderer handRenderer) Parameters handRenderer: SkinnedMeshRendererReturns void |
InjectHandVisual
(
handVisual
)
|
Signature
void Oculus.Interaction.HandGrabGlow.InjectHandVisual(HandVisual handVisual) Parameters handVisual: HandVisualReturns void |
InjectMaterialPropertyBlockEditor
(
materialEditor
)
|
Signature
void Oculus.Interaction.HandGrabGlow.InjectMaterialPropertyBlockEditor(MaterialPropertyBlockEditor materialEditor) Parameters materialEditor: MaterialPropertyBlockEditorReturns void |
InjectVisualChangeSpeed
(
colorChangeSpeed
, fadeStartTime
, glowStrengthChangeSpeed
)
|
Signature
void Oculus.Interaction.HandGrabGlow.InjectVisualChangeSpeed(float colorChangeSpeed, float fadeStartTime, float glowStrengthChangeSpeed) Parameters colorChangeSpeed: floatfadeStartTime: floatglowStrengthChangeSpeed: floatReturns void |
| Member | Value |
|---|---|
Fill | 27 |
Outline | 28 |
Both | 29 |