_started
: bool |
Signature
bool Oculus.Interaction.InteractableGroup._started |
Data
: object
[Get] |
Signature
object Oculus.Interaction.InteractableGroup.Data |
Awake
()
|
Signature
virtual void Oculus.Interaction.InteractableGroup.Awake() Returns void |
OnDisable
()
|
Signature
virtual void Oculus.Interaction.InteractableGroup.OnDisable() Returns void |
OnEnable
()
|
Signature
virtual void Oculus.Interaction.InteractableGroup.OnEnable() Returns void |
Start
()
|
Signature
virtual void Oculus.Interaction.InteractableGroup.Start() Returns void |
InjectAllInteractableGroup
(
interactables
)
|
Signature
void Oculus.Interaction.InteractableGroup.InjectAllInteractableGroup(List< IInteractable > interactables) Parameters interactables: List< IInteractable >Returns void |
InjectInteractables
(
interactables
)
|
Signature
void Oculus.Interaction.InteractableGroup.InjectInteractables(List< IInteractable > interactables) Parameters interactables: List< IInteractable >Returns void |
InjectOptionalData
(
data
)
|
Signature
void Oculus.Interaction.InteractableGroup.InjectOptionalData(object data) Parameters data: objectReturns void |