API reference
API reference
Select your platform
No SDKs available
No versions available

InteractableGroup Class

Extends MonoBehaviour
This class implements higher level logic to share the number of max max interactors acting on this group of interactors at a time.

Protected Fields

_started : bool
Signature
bool Oculus.Interaction.InteractableGroup._started

Properties

Data : object
[Get]
Signature
object Oculus.Interaction.InteractableGroup.Data

Protected Methods

Awake ()
Signature
virtual void Oculus.Interaction.InteractableGroup.Awake()
Returns
void
OnDisable ()
Signature
virtual void Oculus.Interaction.InteractableGroup.OnDisable()
Returns
void
OnEnable ()
Signature
virtual void Oculus.Interaction.InteractableGroup.OnEnable()
Returns
void
Start ()
Signature
virtual void Oculus.Interaction.InteractableGroup.Start()
Returns
void

Methods

InjectAllInteractableGroup ( interactables )
Signature
void Oculus.Interaction.InteractableGroup.InjectAllInteractableGroup(List< IInteractable > interactables)
Parameters
interactables: List< IInteractable >
Returns
void
InjectInteractables ( interactables )
Signature
void Oculus.Interaction.InteractableGroup.InjectInteractables(List< IInteractable > interactables)
Parameters
interactables: List< IInteractable >
Returns
void
InjectOptionalData ( data )
Signature
void Oculus.Interaction.InteractableGroup.InjectOptionalData(object data)
Parameters
data: object
Returns
void