ColliderGroup
: ColliderGroup
[Get] |
Signature
ColliderGroup Oculus.Interaction.TouchHandGrabInteractable.ColliderGroup |
Start
()
|
Signature
override void Oculus.Interaction.TouchHandGrabInteractable.Start() Returns override void |
InjectAllTouchHandGrabInteractable
(
boundsCollider
, colliders
)
|
Signature
void Oculus.Interaction.TouchHandGrabInteractable.InjectAllTouchHandGrabInteractable(Collider boundsCollider, List< Collider > colliders) Parameters boundsCollider: Collidercolliders: List< Collider >Returns void |
InjectColliders
(
colliders
)
|
Signature
void Oculus.Interaction.TouchHandGrabInteractable.InjectColliders(List< Collider > colliders) Parameters colliders: List< Collider >Returns void |