AutoMoveTowardsTarget
(
travellingData
, pointableElement
)
|
Signature
Oculus.Interaction.AutoMoveTowardsTarget.AutoMoveTowardsTarget(PoseTravelData travellingData, IPointableElement pointableElement) Parameters travellingData: PoseTravelDatapointableElement: IPointableElement |
WhenAborted
: Action< AutoMoveTowardsTarget > |
Signature
Action<AutoMoveTowardsTarget> Oculus.Interaction.AutoMoveTowardsTarget.WhenAborted |
Aborting
: bool
[Get] |
Signature
bool Oculus.Interaction.AutoMoveTowardsTarget.Aborting |
Identifier
: int
[Get] |
Signature
int Oculus.Interaction.AutoMoveTowardsTarget.Identifier |
Pose
: Pose
[Get] |
Signature
Pose Oculus.Interaction.AutoMoveTowardsTarget.Pose |
Stopped
: bool
[Get] |
Signature
bool Oculus.Interaction.AutoMoveTowardsTarget.Stopped |
MoveTo
(
target
)
|
Signature
void Oculus.Interaction.AutoMoveTowardsTarget.MoveTo(Pose target) Parameters target: PoseReturns void |
StopAndSetPose
(
pose
)
|
Signature
void Oculus.Interaction.AutoMoveTowardsTarget.StopAndSetPose(Pose pose) Parameters pose: PoseReturns void |
Tick
()
|
Signature
void Oculus.Interaction.AutoMoveTowardsTarget.Tick() Returns void |
UpdateTarget
(
target
)
|
Signature
void Oculus.Interaction.AutoMoveTowardsTarget.UpdateTarget(Pose target) Parameters target: PoseReturns void |