DeadZone
: float
[Get][Set] |
Signature
float Oculus.Interaction.ObjectPullProvider.DeadZone |
Speed
: float
[Get][Set] |
Signature
float Oculus.Interaction.ObjectPullProvider.Speed |
CreateMovement
()
|
Signature
IMovement Oculus.Interaction.ObjectPullProvider.CreateMovement() Returns IMovement |