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RayInteractorCursorVisual Class

Extends MonoBehaviour

Protected Fields

_started : bool
Signature
bool Oculus.Interaction.RayInteractorCursorVisual._started

Properties

HoverColor : Color
[Get][Set]
Signature
Color Oculus.Interaction.RayInteractorCursorVisual.HoverColor
OffsetAlongNormal : float
[Get][Set]
Signature
float Oculus.Interaction.RayInteractorCursorVisual.OffsetAlongNormal
OutlineColor : Color
[Get][Set]
Signature
Color Oculus.Interaction.RayInteractorCursorVisual.OutlineColor
PlayerHead : Transform
[Get][Set]
Signature
Transform Oculus.Interaction.RayInteractorCursorVisual.PlayerHead
SelectColor : Color
[Get][Set]
Signature
Color Oculus.Interaction.RayInteractorCursorVisual.SelectColor

Protected Methods

OnDisable ()
Signature
virtual void Oculus.Interaction.RayInteractorCursorVisual.OnDisable()
Returns
void
OnEnable ()
Signature
virtual void Oculus.Interaction.RayInteractorCursorVisual.OnEnable()
Returns
void
Start ()
Signature
virtual void Oculus.Interaction.RayInteractorCursorVisual.Start()
Returns
void

Methods

InjectAllRayInteractorCursorVisual ( rayInteractor , renderer )
Signature
void Oculus.Interaction.RayInteractorCursorVisual.InjectAllRayInteractorCursorVisual(RayInteractor rayInteractor, Renderer renderer)
Parameters
rayInteractor: RayInteractor
renderer: Renderer
Returns
void
InjectRayInteractor ( rayInteractor )
Signature
void Oculus.Interaction.RayInteractorCursorVisual.InjectRayInteractor(RayInteractor rayInteractor)
Parameters
rayInteractor: RayInteractor
Returns
void
InjectRenderer ( renderer )
Signature
void Oculus.Interaction.RayInteractorCursorVisual.InjectRenderer(Renderer renderer)
Parameters
renderer: Renderer
Returns
void