_started
: bool |
Signature
bool Oculus.Interaction.HandJoint._started |
Hand
: IHand
[Get] |
Signature
IHand Oculus.Interaction.HandJoint.Hand |
HandJointId
: HandJointId
[Get][Set] |
Signature
HandJointId Oculus.Interaction.HandJoint.HandJointId |
LocalPositionOffset
: Vector3
[Get][Set] |
Signature
Vector3 Oculus.Interaction.HandJoint.LocalPositionOffset |
RotationOffset
: Quaternion
[Get][Set] |
Signature
Quaternion Oculus.Interaction.HandJoint.RotationOffset |
Awake
()
|
Signature
virtual void Oculus.Interaction.HandJoint.Awake() Returns void |
OnDisable
()
|
Signature
virtual void Oculus.Interaction.HandJoint.OnDisable() Returns void |
OnEnable
()
|
Signature
virtual void Oculus.Interaction.HandJoint.OnEnable() Returns void |
Start
()
|
Signature
virtual void Oculus.Interaction.HandJoint.Start() Returns void |