Pose
: Pose
[Get] |
Signature
Pose Oculus.Interaction.IMovement.Pose |
Stopped
: bool
[Get] |
Signature
bool Oculus.Interaction.IMovement.Stopped |
MoveTo
(
target
)
|
Signature
void Oculus.Interaction.IMovement.MoveTo(Pose target) Parameters target: PoseReturns void |
StopAndSetPose
(
pose
)
|
Signature
void Oculus.Interaction.IMovement.StopAndSetPose(Pose pose) Parameters pose: PoseReturns void |
Tick
()
|
Signature
void Oculus.Interaction.IMovement.Tick() Returns void |
UpdateTarget
(
target
)
|
Signature
void Oculus.Interaction.IMovement.UpdateTarget(Pose target) Parameters target: PoseReturns void |