parent
: int |
Index of the HandSkeletonJoint in the skeleton hierarchy (HandSkeleton.Joints).
Must always have a lower index than this joint.
Signature
int Oculus.Interaction.Input.HandSkeletonJoint.parent |
pose
: Pose |
Stores the pose of the joint, in local space.
For an overview of the process of calculating joint poses in non-local space, see the remarks on HandSkeletonJoint.
Signature
Pose Oculus.Interaction.Input.HandSkeletonJoint.pose |
radius
: float |
Radius of the bones starting at this joint
Signature
float Oculus.Interaction.Input.HandSkeletonJoint.radius |