HitTest< TProjectile, TCandidate, TResult > Function
A delegate for performing a hit-test.
delegate bool Oculus.Interaction.HitTest< TProjectile, TCandidate, TResult >(TProjectile projectile, TCandidate candidate, out TResult result)
projectile: TProjectile
The object/shape to cast against the candidate .
candidate: TCandidate
The object to check if it's intersected by the projectile .
result: out TResult
The result (e.g. position, normal, etc.) of the hit test.
delegate bool
True if the candidate is intersected by the projectile , otherwise false.