_started
: bool |
Signature
bool Oculus.Interaction.PointableCanvasModule._started |
ExclusiveMode
: bool
[Get][Set] |
If true, this module will disable other input modules in the event system and will be the only input module used in the scene.
Signature
bool Oculus.Interaction.PointableCanvasModule.ExclusiveMode |
WhenPointerStarted
: Action< Pointer > |
Global event invoked whenever a new Pointer is started.
Though this event itself is static, it is invoked by the PointableCanvasModule instance in the scene as part of Process.
Signature
Action<Pointer> Oculus.Interaction.PointableCanvasModule.WhenPointerStarted |
WhenSelectableHovered
: Action< PointableCanvasEventArgs > |
Global event invoked in response to a PointerEventType.Hover on an IPointableCanvas.
Though this event itself is static, it is invoked by the PointableCanvasModule instance in the scene as part of Process.
Signature
Action<PointableCanvasEventArgs> Oculus.Interaction.PointableCanvasModule.WhenSelectableHovered |
WhenSelectableUnhovered
: Action< PointableCanvasEventArgs > |
Global event invoked in response to a PointerEventType.Unhover on an IPointableCanvas.
Though this event itself is static, it is invoked by the PointableCanvasModule instance in the scene as part of Process.
Signature
Action<PointableCanvasEventArgs> Oculus.Interaction.PointableCanvasModule.WhenSelectableUnhovered |
WhenSelected
: Action< PointableCanvasEventArgs > |
Global event invoked in response to a PointerEventType.Select on an IPointableCanvas.
Though this event itself is static, it is invoked by the PointableCanvasModule instance in the scene as part of Process.
Signature
Action<PointableCanvasEventArgs> Oculus.Interaction.PointableCanvasModule.WhenSelected |
WhenUnselected
: Action< PointableCanvasEventArgs > |
Global event invoked in response to a PointerEventType.Unselect on an IPointableCanvas.
Though this event itself is static, it is invoked by the PointableCanvasModule instance in the scene as part of Process.
Signature
Action<PointableCanvasEventArgs> Oculus.Interaction.PointableCanvasModule.WhenUnselected |
Awake
()
|
Signature
override void Oculus.Interaction.PointableCanvasModule.Awake() Returns override void |
OnDestroy
()
|
Signature
override void Oculus.Interaction.PointableCanvasModule.OnDestroy() Returns override void |
OnDisable
()
|
Signature
override void Oculus.Interaction.PointableCanvasModule.OnDisable() Returns override void |
OnEnable
()
|
Signature
override void Oculus.Interaction.PointableCanvasModule.OnEnable() Returns override void |
ProcessDrag
(
pointerEvent
)
|
Override of PointerInputModule's ProcessDrag to allow using the initial press position for drag begin.
Set _useInitialPressPositionForDrag to false if you prefer the default behaviour of PointerInputModule.
Signature
override void Oculus.Interaction.PointableCanvasModule.ProcessDrag(PointerEventData pointerEvent) Parameters pointerEvent: PointerEventDataReturns override void |
Start
()
|
Signature
override void Oculus.Interaction.PointableCanvasModule.Start() Returns override void |
UpdatePointerEventData
(
pointerEvent
, pressed
, released
)
|
This method is based on ProcessTouchPoint in StandaloneInputModule, but is instead used for Pointer events
Signature
void Oculus.Interaction.PointableCanvasModule.UpdatePointerEventData(PointerEventData pointerEvent, bool pressed, bool released) Parameters pointerEvent: PointerEventDatapressed: boolreleased: boolReturns void |
Process
()
|
This is an internal API which is invoked to process input.
This overrides the Process() method of Unity's BaseInputModule, from which PointableCanvasModule is descended, and should not be invoked manually.
Signature
override void Oculus.Interaction.PointableCanvasModule.Process() Returns override void |
UpdateModule
()
|
This is an internal API which is invoked to update the PointableCanvasModule.
This overrides the UpdateModule() method of Unity's BaseInputModule, from which PointableCanvasModule is descended, and should not be invoked directly.
Signature
override void Oculus.Interaction.PointableCanvasModule.UpdateModule() Returns override void |
FindFirstRaycastWithinCanvas
(
candidates
, canvas
)
|
Signature
static RaycastResult Oculus.Interaction.PointableCanvasModule.FindFirstRaycastWithinCanvas(List< RaycastResult > candidates, Canvas canvas) Parameters candidates: List< RaycastResult >canvas: CanvasReturns RaycastResult |
ShouldStartDrag
(
pressPos
, currentPos
, threshold
, useDragThreshold
)
|
Used in PointerInputModule's ProcessDrag implementation.
Brought into this subclass with a protected signature (as opposed to the parent's private signature) to be used in this subclass's overridden ProcessDrag.
Signature
static bool Oculus.Interaction.PointableCanvasModule.ShouldStartDrag(Vector2 pressPos, Vector2 currentPos, float threshold, bool useDragThreshold) Parameters pressPos: Vector2currentPos: Vector2threshold: floatuseDragThreshold: boolReturns bool |
RegisterPointableCanvas
(
pointerCanvas
)
|
Registers an IPointableCanvas with the PointableCanvasModule in the scene so that its PointerEvents can be correctly handled, converted, and forwarded.
Signature
static void Oculus.Interaction.PointableCanvasModule.RegisterPointableCanvas(IPointableCanvas pointerCanvas) Parameters Returns void |
UnregisterPointableCanvas
(
pointerCanvas
)
|
Unregisters an IPointableCanvas with the PointableCanvasModule in the scene.
PointerEvents from that canvas will no longer be propagated to the Unity Canvas.
Signature
static void Oculus.Interaction.PointableCanvasModule.UnregisterPointableCanvas(IPointableCanvas pointerCanvas) Parameters Returns void |
Identifier
: int
[Get] |
Canonically, this will be the same as the IInteractorView.Identifier of the actuating interactor.
Signature
int Oculus.Interaction.PointableCanvasModule.Pointer.Identifier |
WhenDisposed
: Action |
Invoked when the pointer is being disposed.
Observers can use this signal to clean up any references or resources they may have retained related to this Pointer.
Signature
Action Oculus.Interaction.PointableCanvasModule.Pointer.WhenDisposed |
WhenUpdated
: Action< PointerEventData > |
Invoked when the Pointer has been updated, exposing the PointerEventData representing what PointableCanvasModule does and knows about this Pointer's behavior.
PointerEventData is exposed here in order to be leveraged in extending functionality, such as scrolling support. However, modifying this data is not supported and can result in unexpected behavior. Rather than modifying this data, consumers should copy relevant information to their own PointerEventData instances and use those to execute events. For similar reasons, references to this PointerEventData should not be cached off or accessed except during the WhenUpdated callback itself.
Signature
Action<PointerEventData> Oculus.Interaction.PointableCanvasModule.Pointer.WhenUpdated |