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HandSourceInjector Class

Extends MonoBehaviour
Injects into a Hand the Source and ModifyAfter parameters depending on which hand device is currently active.
It maintaines the source until it becomes inactive.

Protected Fields

_started : bool
Signature
bool Oculus.Interaction.Input.HandSourceInjector._started

Protected Methods

Start ()
Signature
virtual void Oculus.Interaction.Input.HandSourceInjector.Start()
Returns
void