Play
(
interactorId
, pattern
)
|
Plays the specified haptic pattern on the device associated with the interactorId.
Signature
void Oculus.Interaction.Feedback.IHapticsPlayer.Play(int interactorId, in HapticPattern pattern) Parameters interactorId: int
The identifier of the interactor whose controller should play haptics.
Returns void |
Stop
(
interactorId
)
|
Stops any active haptics on the device associated with the interactorId.
Signature
void Oculus.Interaction.Feedback.IHapticsPlayer.Stop(int interactorId) Parameters interactorId: int
The identifier of the interactor whose controller should stop haptics.
Returns void |