ChildArea
: RectTransform
[Get] |
The region in which children of this node within the UI tree should be displayed.
Signature
RectTransform Oculus.Interaction.DebugTree.INodeUI< TLeaf >.ChildArea |
Bind
(
node
, isRoot
, isDuplicate
)
|
This method should only be called by the DebugTreeUI<TLeaf> which contains this node.
Associates the provided node with this UI representation for it.
Signature
void Oculus.Interaction.DebugTree.INodeUI< TLeaf >.Bind(ITreeNode< TLeaf > node, bool isRoot, bool isDuplicate) Parameters isRoot: bool
Indicates whether or not node is the root node of the tree
isDuplicate: bool
Indicates whether node has already been bound to a different INodeUI<TLeaf>
Returns void |