WhenLocomotionEventHandled
: Action< LocomotionEvent, Pose > |
Signature
Action<LocomotionEvent, Pose> Oculus.Interaction.Locomotion.LocomotionEventSelector.WhenLocomotionEventHandled |
WhenSelected
: Action |
Signature
Action Oculus.Interaction.Locomotion.LocomotionEventSelector.WhenSelected |
WhenUnselected
: Action |
Signature
Action Oculus.Interaction.Locomotion.LocomotionEventSelector.WhenUnselected |
HandleLocomotionEvent
(
locomotionEvent
)
|
Processes an incoming locomotion event and applies the appropriate transformations or state changes based on the event type.
Signature
void Oculus.Interaction.Locomotion.LocomotionEventSelector.HandleLocomotionEvent(LocomotionEvent locomotionEvent) Parameters Returns void |