_started
: bool |
Signature
bool Oculus.Interaction.PointableUnityEventWrapper._started |
WhenCancel
: UnityEvent< PointerEvent > |
Raised when the IPointable emits a PointerEvent with the PointerEventType.Cancel state.
Signature
UnityEvent<PointerEvent> Oculus.Interaction.PointableUnityEventWrapper.WhenCancel |
WhenHover
: UnityEvent< PointerEvent > |
Raised when the IPointable emits a PointerEvent with the PointerEventType.Hover state.
Signature
UnityEvent<PointerEvent> Oculus.Interaction.PointableUnityEventWrapper.WhenHover |
WhenMove
: UnityEvent< PointerEvent > |
Raised when the IPointable emits a PointerEvent with the PointerEventType.Move state.
Signature
UnityEvent<PointerEvent> Oculus.Interaction.PointableUnityEventWrapper.WhenMove |
WhenRelease
: UnityEvent< PointerEvent > |
Raised when the IPointable emits a PointerEvent with the PointerEventType.Unselect state.
Signature
UnityEvent<PointerEvent> Oculus.Interaction.PointableUnityEventWrapper.WhenRelease |
WhenSelect
: UnityEvent< PointerEvent > |
Raised when the IPointable emits a PointerEvent with the PointerEventType.Select state.
Signature
UnityEvent<PointerEvent> Oculus.Interaction.PointableUnityEventWrapper.WhenSelect |
WhenUnhover
: UnityEvent< PointerEvent > |
Raised when the IPointable emits a PointerEvent with the PointerEventType.Unhover state.
Signature
UnityEvent<PointerEvent> Oculus.Interaction.PointableUnityEventWrapper.WhenUnhover |
WhenUnselect
: UnityEvent< PointerEvent > |
Raised when the IPointable emits a PointerEvent with the PointerEventType.Unselect state.
Signature
UnityEvent<PointerEvent> Oculus.Interaction.PointableUnityEventWrapper.WhenUnselect |
Awake
()
|
Signature
virtual void Oculus.Interaction.PointableUnityEventWrapper.Awake() Returns void |
OnDisable
()
|
Signature
virtual void Oculus.Interaction.PointableUnityEventWrapper.OnDisable() Returns void |
OnEnable
()
|
Signature
virtual void Oculus.Interaction.PointableUnityEventWrapper.OnEnable() Returns void |
Start
()
|
Signature
virtual void Oculus.Interaction.PointableUnityEventWrapper.Start() Returns void |
InjectAllPointableUnityEventWrapper
(
pointable
)
|
Injects all required dependencies for a dynamically instantiated PointableUnityEventWrapper.
This method exists to support Interaction SDK's dependency injection pattern and is not needed for typical Unity Editor-based usage.
Signature
void Oculus.Interaction.PointableUnityEventWrapper.InjectAllPointableUnityEventWrapper(IPointable pointable) Parameters pointable: IPointableReturns void |
InjectPointable
(
pointable
)
|
Sets the underlying IPointable for a dynamically instantiated PointableUnityEventWrapper.
This method exists to support Interaction SDK's dependency injection pattern and is not needed for typical Unity Editor-based usage.
Signature
void Oculus.Interaction.PointableUnityEventWrapper.InjectPointable(IPointable pointable) Parameters pointable: IPointableReturns void |