ComputeBest
(
interactor
, candidates
)
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Performs a hit test between the interactor and set of candidates and returns the best result.
Signature
TResult Oculus.Interaction.IHitTester< TInteractor, TInteractable, TResult >.ComputeBest(TInteractor interactor, List< TInteractable > candidates) Parameters interactor: TInteractor
The source of the hit-test mechanism (e.g. a ray, cone, etc.).
candidates: List< TInteractable >
The set of objects that can be hit by the interactor .
Returns TResult
The best hit test result.
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