this[Handedness handedness]
: HandSkeleton |
Signature
HandSkeleton Oculus.Interaction.Input.HandSkeletonOVR.this[Handedness handedness] |
Awake
()
|
Signature
void Oculus.Interaction.Input.HandSkeletonOVR.Awake() Returns void |
CreateSkeletonData
(
handedness
)
|
Signature
static HandSkeleton Oculus.Interaction.Input.HandSkeletonOVR.CreateSkeletonData(Handedness handedness) Parameters handedness: HandednessReturns HandSkeleton |