Config
: EyeGazeDataSourceConfig |
Signature
EyeGazeDataSourceConfig Oculus.Interaction.Input.EyeGazeDataAsset.Config |
FrameId
: int |
Signature
int Oculus.Interaction.Input.EyeGazeDataAsset.FrameId |
IsTracked
: bool |
Signature
bool Oculus.Interaction.Input.EyeGazeDataAsset.IsTracked |
WorldPose
: Pose |
Signature
Pose Oculus.Interaction.Input.EyeGazeDataAsset.WorldPose |
WorldPoseOrigin
: PoseOrigin |
Signature
PoseOrigin Oculus.Interaction.Input.EyeGazeDataAsset.WorldPoseOrigin |
CopyFrom
(
source
)
|
Signature
void Oculus.Interaction.Input.EyeGazeDataAsset.CopyFrom(EyeGazeDataAsset source) Parameters source: EyeGazeDataAssetReturns void |