BeginTransform
()
|
Implementation of ITransformer.BeginTransform; for details, please refer to the related documentation provided for that interface.
Signature
void Oculus.Interaction.GrabFreeTransformer.BeginTransform() Returns void |
EndTransform
()
|
Implementation of ITransformer.EndTransform; for details, please refer to the related documentation provided for that interface.
Signature
void Oculus.Interaction.GrabFreeTransformer.EndTransform() Returns void |
Initialize
(
grabbable
)
|
Implementation of ITransformer.Initialize(IGrabbable); for details, please refer to the related documentation provided for that interface.
Signature
void Oculus.Interaction.GrabFreeTransformer.Initialize(IGrabbable grabbable) Parameters grabbable: IGrabbableReturns void |
InjectOptionalPositionConstraints
(
constraints
)
|
Sets the optional TransformerUtils.PositionConstraints for a dynamically-allocated GrabFreeTransformer instance.
This method exists to support Interaction SDK's dependency injection pattern and is not needed for typical Unity Editor-based usage.
Signature
void Oculus.Interaction.GrabFreeTransformer.InjectOptionalPositionConstraints(TransformerUtils.PositionConstraints constraints) Parameters constraints: TransformerUtils.PositionConstraintsReturns void |
InjectOptionalRotationConstraints
(
constraints
)
|
Sets the optional TransformerUtils.RotationConstraints for a dynamically-allocated GrabFreeTransformer instance.
This method exists to support Interaction SDK's dependency injection pattern and is not needed for typical Unity Editor-based usage.
Signature
void Oculus.Interaction.GrabFreeTransformer.InjectOptionalRotationConstraints(TransformerUtils.RotationConstraints constraints) Parameters constraints: TransformerUtils.RotationConstraintsReturns void |
InjectOptionalScaleConstraints
(
constraints
)
|
Sets the optional TransformerUtils.ScaleConstraints for a dynamically-allocated GrabFreeTransformer instance.
This method exists to support Interaction SDK's dependency injection pattern and is not needed for typical Unity Editor-based usage.
Signature
void Oculus.Interaction.GrabFreeTransformer.InjectOptionalScaleConstraints(TransformerUtils.ScaleConstraints constraints) Parameters constraints: TransformerUtils.ScaleConstraintsReturns void |
UpdateTransform
()
|
Implementation of ITransformer.UpdateTransform; for details, please refer to the related documentation provided for that interface.
Signature
void Oculus.Interaction.GrabFreeTransformer.UpdateTransform() Returns void |