UsageButtonMapping
(
usage
, button
)
|
Signature
Oculus.Interaction.Input.UsageButtonMapping.UsageButtonMapping(ControllerButtonUsage usage, OVRInput.Button button) Parameters usage: ControllerButtonUsagebutton: OVRInput.Button |
Button
: OVRInput.Button
[Get] |
Signature
OVRInput.Button Oculus.Interaction.Input.UsageButtonMapping.Button |
Usage
: ControllerButtonUsage
[Get] |
Signature
ControllerButtonUsage Oculus.Interaction.Input.UsageButtonMapping.Usage |
Apply
(
controllerDataAsset
, controllerMask
)
|
Signature
void Oculus.Interaction.Input.UsageButtonMapping.Apply(ControllerDataAsset controllerDataAsset, OVRInput.Controller controllerMask) Parameters controllerDataAsset: ControllerDataAssetcontrollerMask: OVRInput.ControllerReturns void |