CandidateHitPoint
: Vector3 |
Signature
Vector3 Oculus.Interaction.IGazeInteractor.CandidateHitPoint |
ConeAngle
: float |
Signature
float Oculus.Interaction.IGazeInteractor.ConeAngle |
InteractableSelectedHitPoint
: Vector3 |
Signature
Vector3 Oculus.Interaction.IGazeInteractor.InteractableSelectedHitPoint |
InteractableSelectedRotation
: Quaternion |
Signature
Quaternion Oculus.Interaction.IGazeInteractor.InteractableSelectedRotation |
MaxRayLength
: float |
Signature
float Oculus.Interaction.IGazeInteractor.MaxRayLength |
Ray
: Ray |
Signature
Ray Oculus.Interaction.IGazeInteractor.Ray |