MaxDistance
: float
[Get][Set] |
Gets or sets the maximum distance along the Z-axis for the grabbed object.
This value must be greater than or equal to the minimum distance.
Signature
float Oculus.Interaction.JoystickPoseMovementProvider.MaxDistance |
MinDistance
: float
[Get][Set] |
Gets or sets the minimum distance along the Z-axis for the grabbed object.
This value must be greater than or equal to 0.
Signature
float Oculus.Interaction.JoystickPoseMovementProvider.MinDistance |
MoveSpeed
: float
[Get][Set] |
Gets or sets the speed at which movement occurs.
A higher value will result in faster movement.
Signature
float Oculus.Interaction.JoystickPoseMovementProvider.MoveSpeed |
RotationSpeed
: float
[Get][Set] |
Gets or sets the speed at which rotation occurs.
A higher value will result in faster rotation.
Signature
float Oculus.Interaction.JoystickPoseMovementProvider.RotationSpeed |
CreateMovement
()
|
Creates a new movement instance that uses joystick input to control the position and rotation of an object.
The movement instance is created with the specified movement speed, rotation speed, minimum distance, and maximum distance.
Signature
IMovement Oculus.Interaction.JoystickPoseMovementProvider.CreateMovement() Returns IMovement
A new movement instance that can be used to control the position and rotation of an object.
|