_started
: bool |
Signature
bool Oculus.Interaction.Locomotion.SlideLocomotionBroadcaster._started |
Identifier
: int |
Signature
int Oculus.Interaction.Locomotion.SlideLocomotionBroadcaster.Identifier |
Aiming
: Transform
[Get][Set] |
Signature
Transform Oculus.Interaction.Locomotion.SlideLocomotionBroadcaster.Aiming |
HorizontalDeadZone
: AnimationCurve
[Get][Set] |
Signature
AnimationCurve Oculus.Interaction.Locomotion.SlideLocomotionBroadcaster.HorizontalDeadZone |
VerticalDeadZone
: AnimationCurve
[Get][Set] |
Signature
AnimationCurve Oculus.Interaction.Locomotion.SlideLocomotionBroadcaster.VerticalDeadZone |
WhenLocomotionPerformed
: Action< LocomotionEvent > |
Signature
Action<LocomotionEvent> Oculus.Interaction.Locomotion.SlideLocomotionBroadcaster.WhenLocomotionPerformed |
Awake
()
|
Signature
virtual void Oculus.Interaction.Locomotion.SlideLocomotionBroadcaster.Awake() Returns void |
Start
()
|
Signature
virtual void Oculus.Interaction.Locomotion.SlideLocomotionBroadcaster.Start() Returns void |
Update
()
|
Signature
virtual void Oculus.Interaction.Locomotion.SlideLocomotionBroadcaster.Update() Returns void |
InjectAllSlideLocomotionBroadcaster
(
axis2D
)
|
Signature
void Oculus.Interaction.Locomotion.SlideLocomotionBroadcaster.InjectAllSlideLocomotionBroadcaster(IAxis2D axis2D) Parameters axis2D: IAxis2DReturns void |
InjectAxis2D
(
axis2D
)
|
Signature
void Oculus.Interaction.Locomotion.SlideLocomotionBroadcaster.InjectAxis2D(IAxis2D axis2D) Parameters axis2D: IAxis2DReturns void |