_started
: bool |
Signature
bool Oculus.Interaction.Locomotion.LocomotionActiveState._started |
Active
: bool
[Get] |
Signature
bool Oculus.Interaction.Locomotion.LocomotionActiveState.Active |
IdleTime
: float
[Get][Set] |
Signature
float Oculus.Interaction.Locomotion.LocomotionActiveState.IdleTime |
Awake
()
|
Signature
void Oculus.Interaction.Locomotion.LocomotionActiveState.Awake() Returns void |
OnDisable
()
|
Signature
void Oculus.Interaction.Locomotion.LocomotionActiveState.OnDisable() Returns void |
OnEnable
()
|
Signature
void Oculus.Interaction.Locomotion.LocomotionActiveState.OnEnable() Returns void |
Start
()
|
Signature
void Oculus.Interaction.Locomotion.LocomotionActiveState.Start() Returns void |
Update
()
|
Signature
void Oculus.Interaction.Locomotion.LocomotionActiveState.Update() Returns void |
SetTimeProvider
(
timeProvider
)
|
Sets a custom function that provides the current time in seconds.
Signature
void Oculus.Interaction.Locomotion.LocomotionActiveState.SetTimeProvider(Func< float > timeProvider) Parameters timeProvider: Func< float >
A delegate that returns the current time in seconds.
Returns void |