UsageTouchMapping
(
usage
, touch
)
|
Signature
Oculus.Interaction.Input.UsageTouchMapping.UsageTouchMapping(ControllerButtonUsage usage, OVRInput.Touch touch) Parameters usage: ControllerButtonUsagetouch: OVRInput.Touch |
Touch
: OVRInput.Touch
[Get] |
Signature
OVRInput.Touch Oculus.Interaction.Input.UsageTouchMapping.Touch |
Usage
: ControllerButtonUsage
[Get] |
Signature
ControllerButtonUsage Oculus.Interaction.Input.UsageTouchMapping.Usage |
Apply
(
controllerDataAsset
, controllerMask
)
|
Signature
void Oculus.Interaction.Input.UsageTouchMapping.Apply(ControllerDataAsset controllerDataAsset, OVRInput.Controller controllerMask) Parameters controllerDataAsset: ControllerDataAssetcontrollerMask: OVRInput.ControllerReturns void |