_started
: bool |
Signature
bool Oculus.Interaction.Samples.MRPassthrough._started |
OnEnable
()
|
Signature
virtual void Oculus.Interaction.Samples.MRPassthrough.OnEnable() Returns void |
Reset
()
|
Signature
virtual void Oculus.Interaction.Samples.MRPassthrough.Reset() Returns void |
Start
()
|
Signature
virtual void Oculus.Interaction.Samples.MRPassthrough.Start() Returns void |
CheckPassthroughToggle
()
|
Signature
void Oculus.Interaction.Samples.MRPassthrough.CheckPassthroughToggle() Returns void |
InjectAllMRPassthrough
(
objects
, passThroughToggle
, layer
, camera
)
|
Signature
void Oculus.Interaction.Samples.MRPassthrough.InjectAllMRPassthrough(GameObject[] objects, Toggle passThroughToggle, OVRPassthroughLayer layer, Camera camera) Parameters objects: GameObject []passThroughToggle: Togglelayer: OVRPassthroughLayercamera: CameraReturns void |
InjectCamera
(
camera
)
|
Signature
void Oculus.Interaction.Samples.MRPassthrough.InjectCamera(Camera camera) Parameters camera: CameraReturns void |
InjectLayer
(
layer
)
|
Signature
void Oculus.Interaction.Samples.MRPassthrough.InjectLayer(OVRPassthroughLayer layer) Parameters layer: OVRPassthroughLayerReturns void |
InjectObjects
(
objects
)
|
Signature
void Oculus.Interaction.Samples.MRPassthrough.InjectObjects(GameObject[] objects) Parameters objects: GameObject []Returns void |
InjectPassThroughToggle
(
passThroughToggle
)
|
Signature
void Oculus.Interaction.Samples.MRPassthrough.InjectPassThroughToggle(Toggle passThroughToggle) Parameters passThroughToggle: ToggleReturns void |
TogglePassThrough
()
|
Signature
void Oculus.Interaction.Samples.MRPassthrough.TogglePassThrough() Returns void |
TurnLocoMotionSceneOff
()
|
Signature
void Oculus.Interaction.Samples.MRPassthrough.TurnLocoMotionSceneOff() Returns void |
TurnLocoMotionSceneOn
()
|
Signature
void Oculus.Interaction.Samples.MRPassthrough.TurnLocoMotionSceneOn() Returns void |
IsPassThroughCompatible
: bool |
Signature
bool Oculus.Interaction.Samples.MRPassthrough.PassThrough.IsPassThroughCompatible |
IsPassThroughOn
: bool |
Signature
bool Oculus.Interaction.Samples.MRPassthrough.PassThrough.IsPassThroughOn |