class ByVector3FilterOperation(val attrId: Int, var propId: Int = 0, val filterBuilder: FilterBuilder)
// Find entities where vector3Var equals Vector3(1.0f, 2.0f, 3.0f)
Query.where { has(TestComponent.id) }
.filter { by(TestComponent.vector3VarData).isEqualTo(Vector3(1.0f, 2.0f, 3.0f)) }
// Find entities where vector3Var.x is greater than 0.5f
Query.where { has(TestComponent.id) }
.filter { by(TestComponent.vector3VarData).byX().greaterThan(0.5f) }
// Find entities where vector3Var.z is between 0.0f and 1.0f
Query.where { has(TestComponent.id) }
.filter { by(TestComponent.vector3VarData).byZ().greaterThanOrEqualTo(0.0f) and
by(TestComponent.vector3VarData).byZ().lessThanOrEqualTo(1.0f) }
| Name | Summary |
|---|---|
ByVector3FilterOperation | constructor(attrId: Int, propId: Int = 0, filterBuilder: FilterBuilder) |
| Name | Summary |
|---|---|
attrId | val attrId: Int |
filterBuilder | val filterBuilder: FilterBuilder |
propId | var propId: Int |
| Name | Summary |
|---|---|
byX | fun byX(): ByVector3FilterOperation Sets the filter to operate on the X component of the Vector3. |
byY | fun byY(): ByVector3FilterOperation Sets the filter to operate on the Y component of the Vector3. |
byZ | fun byZ(): ByVector3FilterOperation Sets the filter to operate on the Z component of the Vector3. |
greaterThan | fun greaterThan(value: Float): ByVector3FilterNode Creates a filter node representing a greater than condition with the given float value. This compares only the component specified by propId (X, Y, or Z). By default, the filter operates on the X component. |
greaterThanOrEqualTo | fun greaterThanOrEqualTo(value: Float): ByVector3FilterNode Creates a filter node representing a greater than or equal to condition with the given float value. This compares only the component specified by propId (X, Y, or Z). By default, the filter operates on the X component. |
isEqualTo | fun isEqualTo(value: Vector3): ByVector3FilterNode Creates a filter node representing an equality condition with the given Vector3 value. This compares all x, y, and z components of the vector. fun isEqualTo(value: Float): ByVector3FilterNode Creates a filter node representing an equality condition with the given float value. This compares only the component specified by propId (X, Y, or Z). By default, the filter operates on the X component. |
lessThan | fun lessThan(value: Float): ByVector3FilterNode Creates a filter node representing a less than condition with the given float value. This compares only the component specified by propId (X, Y, or Z). By default, the filter operates on the X component. |
lessThanOrEqualTo | fun lessThanOrEqualTo(value: Float): ByVector3FilterNode Creates a filter node representing a less than or equal to condition with the given float value. This compares only the component specified by propId (X, Y, or Z). By default, the filter operates on the X component. |