class SceneCylinderLayer(scene: Scene, swapChain: SceneSwapchain, radius: Float, centralAngle: Float, aspectRatio: Float, pivotX: Float, pivotY: Float, stereoMode: StereoMode, sceneObject: SceneObject) : SceneLayer
| Name | Summary |
|---|---|
For common layer operations like scaling, alpha blending, and z-indexing | |
For flat rectangular layers | |
For spherical equirectangular layers |
| Name | Summary |
|---|---|
SceneCylinderLayer | constructor(scene: Scene, swapChain: SceneSwapchain, radius: Float, centralAngle: Float, aspectRatio: Float, pivotX: Float, pivotY: Float, stereoMode: StereoMode, sceneObject: SceneObject) |
| Name | Summary |
|---|---|
destroy | fun destroy() |
setAlphaBlend | |
setClip | |
setColorScaleBias | |
setFilters | fun setFilters(filters: Int) |
setScale | |
setSecure | fun setSecure(secure: Boolean) Sets whether this layer should be secure. |
updateLayer | fun updateLayer(radius: Float, centralAngle: Float, aspectRatio: Float, pivotX: Float, pivotY: Float, stereoMode: Int) Updates the parameters of this cylindrical layer. |