class ~~EquirectLayerConfig~~(var radius: Float, var centralHorizontalAngle: Float = (2.0 * Math.PI).toFloat(), var upperVerticalAngle: Float = (Math.PI / 2).toFloat(), var lowerVerticalAngle: Float = -(Math.PI / 2).toFloat(), var alphaBlend: LayerAlphaBlend? = null, var colorScaleBias: LayerColorScaleBias? = null, var zIndex: Int = 0) : LayerConfig---
LayerConfig
| Name | Summary |
|---|---|
EquirectLayerConfig | constructor(radius: Float, centralHorizontalAngle: Float = (2.0 * Math.PI).toFloat(), upperVerticalAngle: Float = (Math.PI / 2).toFloat(), lowerVerticalAngle: Float = -(Math.PI / 2).toFloat(), alphaBlend: LayerAlphaBlend? = null, colorScaleBias: LayerColorScaleBias? = null, zIndex: Int = 0) |
| Name | Summary |
|---|---|
alphaBlend | |
centralHorizontalAngle | var centralHorizontalAngle: Float |
colorScaleBias | |
filters | var filters: Int |
lowerVerticalAngle | var lowerVerticalAngle: Float |
radius | var radius: Float |
secure | var secure: Boolean Whether the layer should be rendered securely to enable DRM. |
upperVerticalAngle | var upperVerticalAngle: Float |
var zIndex: Int Integer value controlling the rendering order (higher values render on top). Layers of the same z-index are rendered based on the distance of entity origin from head pose. |