class AnimationTrack(val id: Int, val name: String, val length: Float)
systemManager.findSystem<SceneObjectSystem>().getSceneObject(entity)?.thenAccept { so ->
val animationTracks = so.mesh?.getAnimationTracks()
}
| Name | Summary |
|---|---|
AnimationTrack | constructor(id: Int, name: String, length: Float) |
| Name | Summary |
|---|---|
id | val id: Int |
length | val length: Float |
name | val name: String |